Montag, 21. Mai 2012
Sonntag, 20. Mai 2012
More Springboard stuff
Week 3 was all about shading and rendering our scene. I didn´t like my old one anymore, so I decided to go for something new - something more simple -
something I can finally start animating with!
Well, my new characters would be one red ball with a cute green stripe, two black pipes, and something like a nail. The scene consists of the orange ground, the blue background and a very basic 3-point lighting system.
On week 4 we started to get down to the basics of animation, so I just continued my shot to come to this, eeeerrrm... final version, or my very first animation assignment!
Week 5:
This is what I´ve been fighting last week. They gave us a forward-kinematic crane rig and I started my shot with this...
...added that...
...and died when one of my caring classmates reminded me, that there was a syllabus which advises us to not exceed 100 frames. From now on I´ll keep an eye on that thing!
This is the squashed version:
Dienstag, 24. April 2012
Springboard week 2 Assignment
Our first job for week 2 was to create a character from polygon primitives and creating a basic hirachy for those objects.
So, please allow me to introduce B-Boy (v1beta), my first character created in Maya:
So, please allow me to introduce B-Boy (v1beta), my first character created in Maya:
The second assignment was about creating a set for our character.
Today I was eating like a sumo, what inspired me go for a dohyó. Maybe I will be trying something else, but I won´t hold back my first attempt:
Montag, 16. April 2012
Dienstag, 10. April 2012
Maya Springboard
Yesterday, I finally recieved an email including the Springboard Class QnA times and my first mentor. His name is Dan Lauer and he is an AM-allumni, currently working on several animation projects and as a Maya trainer for our school. On top of that, he´s a 3d allrounder with a background in coding, so I´m sure we´ll be learning some crazy Maya stuff by a very competent professional!
This is Dan´s homepage:
http://danimateit.com/about.html
Here is a link to his current showreel.
http://vimeo.com/danimateit/demoreel
This is Dan´s homepage:
http://danimateit.com/about.html
Here is a link to his current showreel.
http://vimeo.com/danimateit/demoreel
Let´s do this!
Montag, 9. April 2012
Montag, 2. April 2012
Dienstag, 27. März 2012
Flachköpper
Ok, marathons might be very nice, but this one was too much for me :D
I had to take a 2 day break and today I made a little ball-pen animation tribute to Brösel´s "Flachköpper". Have fun:
I had to take a 2 day break and today I made a little ball-pen animation tribute to Brösel´s "Flachköpper". Have fun:
Samstag, 24. März 2012
Freitag, 23. März 2012
Donnerstag, 22. März 2012
Mittwoch, 21. März 2012
Dienstag, 20. März 2012
Montag, 19. März 2012
Sketching marathon (day 1)
Beginning with today, I´ll be taking part on a sketching marathon with some of my classmates and other AM eager beavers. It´s going to be a hard challenge for me and I really hope that I can keep up with the others!
Donnerstag, 8. März 2012
Dienstag, 6. März 2012
The Little Painter (Kenny Roy´s animation marathon)
It was a true pleasure to be able to watch Kenny Roy´s 24 hour animation marathon today and yesterday. The experience of seeing a scene coming to life from the first sketches was irreplacable!
Here´s Kenny´s workflow checklist:

Kenny kept us updated with playblasts and very interesting workflow insights. Here´s a video to see how everything slowly came together (including the final render):
If you want to support Kenny Roy´s short film visit:
http://www.kickstarter.com/projects/kennyroy/the-little-painter
or
http://www.kennyroy.com
It was a great and also a very rare chance to be able to look over a pro´s shoulder and see him doing a great animation just from scratch. Unfortunately I couldn´t stay awake for the whole time, so I missed the last little tweaks and the polishing phase. Some of my future classmates were attending the marathon as well and all of us had a great time in our little skype-group. I even know of someone who stayed through the whole thing and doesn´t regret a minute :D
So everything I have left to say is:
Here´s Kenny´s workflow checklist:

Kenny kept us updated with playblasts and very interesting workflow insights. Here´s a video to see how everything slowly came together (including the final render):
If you want to support Kenny Roy´s short film visit:
http://www.kickstarter.com/projects/kennyroy/the-little-painter
or
http://www.kennyroy.com
It was a great and also a very rare chance to be able to look over a pro´s shoulder and see him doing a great animation just from scratch. Unfortunately I couldn´t stay awake for the whole time, so I missed the last little tweaks and the polishing phase. Some of my future classmates were attending the marathon as well and all of us had a great time in our little skype-group. I even know of someone who stayed through the whole thing and doesn´t regret a minute :D
So everything I have left to say is:
THANK YOU KENNY!
Edit:
Kenny Roy uploaded the whole 24 hour marathon on his Website. You can download or watch it here:
http://www.kennyroy.com/public/24-Hour-Marathon-Video-Download-Page.cfm
Edit:
Kenny Roy uploaded the whole 24 hour marathon on his Website. You can download or watch it here:
http://www.kennyroy.com/public/24-Hour-Marathon-Video-Download-Page.cfm
First post ever
Hello everybody,
since I´m starting AM´s character animation program in summer, I decided to create a little blog for my family, friends and classmates to keep track of my work. This first post will include the things I did to prepare myself for school.
I already got to know some very nice and inspiring people at AM, and even before class has started, we´re helping and motivating each other like crazy.
We´re eager, expect us!
First I have two walkcycles and a little sidekick fun created in Blender. I did the modelling as well as the rigging to get a basic understanding of the technical background:
The next things are my first pendulum, and a bouncing ball test in which the bouncing ball alone wasn´t enough for me (Blender as well):
And last bat not least we got my first steps in Maya 2011 and a little pencil test. I tried to finish the pencil step but the final result was too crappy to be uploaded. I´ll be coming back to this another day:
So that´s it for my first post, thanks for watching!
since I´m starting AM´s character animation program in summer, I decided to create a little blog for my family, friends and classmates to keep track of my work. This first post will include the things I did to prepare myself for school.
I already got to know some very nice and inspiring people at AM, and even before class has started, we´re helping and motivating each other like crazy.
We´re eager, expect us!
First I have two walkcycles and a little sidekick fun created in Blender. I did the modelling as well as the rigging to get a basic understanding of the technical background:
The next things are my first pendulum, and a bouncing ball test in which the bouncing ball alone wasn´t enough for me (Blender as well):
And last bat not least we got my first steps in Maya 2011 and a little pencil test. I tried to finish the pencil step but the final result was too crappy to be uploaded. I´ll be coming back to this another day:
So that´s it for my first post, thanks for watching!
Abonnieren
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